AI Insights · Timothy · September 2021
Top 5 High Fantasy Games on iOS in the Netherlands: Q3 2021 Performance
Discover the performance trends of the top 5 high fantasy games on iOS in the Netherlands during Q3 2021, including downloads, revenue, and active user statistics.
In Q3 2021, the high fantasy game genre on iOS in the Netherlands saw diverse performances across the top 5 games. Here’s a detailed look at how each title fared in terms of downloads, revenue, and active users, based on data from Sensor Tower.
Clash Royale
Throughout the quarter, weekly revenue for Clash Royale fluctuated, peaking at around $130K in early July. Downloads showed a downward trend initially, starting at 7.2K in late June and decreasing to about 4.4K by late July, before experiencing a slight recovery in September. Active users started at approximately 410K in late June, experiencing a dip to around 319K in early August, and then gradually increasing to 365K by the end of September.
Mighty Party: Battle Heroes
Mighty Party: Battle Heroes saw a notable rise in weekly revenue, reaching a peak of about $8.4K in late July. Downloads were highest at around 6.9K in late July but dropped significantly to 1.5K by early September. Active users peaked at approximately 26.8K in late July but decreased to around 16.6K by early September, recovering slightly to 23.2K by the end of the quarter.
Clash of Clans
Clash of Clans experienced a significant peak in weekly revenue of about $149K at the end of September. Downloads remained relatively stable, ranging from 3.4K in late June to around 2.5K by the end of September. Active users started at approximately 252K in late June, decreasing to around 197K by mid-September, but showed a slight increase to 198K by the end of the quarter.
Genshin Impact: Natlan Launch
Genshin Impact: Natlan Launch had a peak revenue of approximately $91K at the end of August. Weekly downloads were relatively stable, peaking at around 2.8K in mid-July. Active users saw a gradual increase from about 12.6K in late June to 16.2K in late July, with a slight decrease to around 14K by the end of September.
Rush Royale: Tower Defense TD
Rush Royale: Tower Defense TD showed a peak in weekly revenue at approximately $10K in early August. Downloads peaked at around 3.2K in late August but saw a sharp decline to 441 by the end of September. Active users increased from about 9.4K in late June to 13.6K in late August, before falling to around 8.4K by the end of September.
For more detailed insights and data, visit Sensor Tower.